Some cinematic renders of the Aether ship I helped production designer Jim Bissell design and build. While on set, I barely touched Photoshop and kept the entire design process pretty much in Blender. Once I handed the Aether over to vfx, I decided to create these renders as I didn’t get a chance to photograph the model with some nice space lighting. To take this one step further, I (very quickly!) created a few animated cameras and rendered out a sequence of shots to show the ship in movement. The sequence took about a day to render in Blender Cycles which I then comped in After Effects. I’m glad I got some “closure” and took the time to render these stills for the archive. I received an initial concept blockout from the very talented @stevocreative to continue concept development on in building this model. Early development work was also done by Patrick Faulwetter. Hope you enjoy!